Disney and EA have only "allowed" those things to happen because of pressure and financial interests. I will never respect anything Disney has done with SW because of how they have treated the It'll never happen. Don't waste your time trying to convince me otherwise. You'd have a better chance of drinking liquid nitrogen and living to talk about it, than you would of changing my stance on that. It was secondary to the real movies(the originals and later the prequels), but it was. Even a direct port of the original Rogue Squadron would be enough, similar to what we saw with the first two Turok games. It makes us wonder if there's a chance we'll ever get to play this series on a Nintendo platform again.
Take a look below: Subscribe to Nintendo Life on YouTube With this in mind, a group of Star Wars fans is currently working on a high-definition version of the first game in Unreal Engine 4. If you do decide to play it or your old copy on Nintendo 64, you might notice the close-range draw distance and extreme levels of fog from time to time. While Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike are no longer readily available to the gaming public, the original game – Star Wars: Rogue Squadron – can still be purchased from various digital platforms such as GOG.com.
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The first game was released on the Nintendo 64 and PC in 1998 and the second and third game landed exclusively on the GameCube a number of years later. Long before EA got the rights to create Star Wars video games, LucasArts and Factor 5 produced the Rogue Squadron trilogy.