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Each turn, players can form a single word, while enemies use one of their available attacks to injure Lex, heal themselves, or otherwise make the battle more difficult. Similarly, words generated using letters which are less common do more damage than those using only common letters. The longer the word which is formed, the more damage is done to opponents. However, unlike more traditional role-playing games where players might injure their opponents with arms or magic, enemies in Bookworm Adventures are damaged by forming words.Īs in the original Bookworm, words are formed from a grid of available letters, although unlike the original, the letters used to form the words need not be adjacent to one another. Both Lex and his adversary have health meters (represented by a number of hearts), which, when depleted, signal defeat. Each battle consists of Lex squaring off against a given foe.
Players guide Lex the Bookworm (voiced by Chief Creative Officer of PopCap, Jason Kapalka) through a number of stages, battling creatures along the way (which are largely based on Greek Mythology, tales from 1001 Arabian Nights and Gothic fiction, while the foes in the game's sequel are based on Fairy tales, Chinese mythology and Science fiction). They used to be considered a low art form.' John Vechey, PopCap's director, indicated that this did seem to be a departure from the previous model, noting that 'A couple years ago, the prevailing wisdom was that it took three guys six months and $100,000 to make a casual game. Although the direct sales model used by the company avoids various distribution and retail fees, this still represents one of the most expensive investments in the genre to date. In contrast to the lower production budgets typical of most «casual games», PopCap Games spent over two and a half years and US$700,000 developing Bookworm Adventures. The game also won three Zeeby awards for Best Word & Trivia Game of 2006, Best Game Design of 2006 and Best Story/Narrative of 2006.Ī sequel for Bookworm Adventures, Bookworm Adventures: Volume 2, was released on July 30, 2009. In the 2007 Interactive Achievement Awards, Bookworm Adventures won the «Downloadable Game of the Year». Released in November 2006, Bookworm Adventures combines the «create words from sets of letters» aspect of Bookworm with several elements of a role-playing video game. full Game is a follow-up to the word-forming computer puzzle game Bookworm from PopCap Games.
#Bookworm adventures 2 free download full version Pc#
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#Bookworm adventures 2 free download full version trial#
And when you've conquered Adventure mode, the fun keeps going: work wordy wonders in three extra game modes and flex your lexicon in six mini-games. Trade barbs, banter and body blows with over 130 foes, and earn help from fighting friends along the way! The better the word, the badder the damage - so advance your word power with over 20 powerful treasures, including all-new Rainbow tiles. Stop the presses! The walls of fiction are collapsing as characters run wild through the Great Library, and only Lex the Bookworm can save the world from certain doom!īuild words and battle monsters to survive three storybooks with 10 chapters each.